I several times where I did a "did I just hear that?" double-take, often while trying to stifle a guilty chuckle. The crass dialogue, both from the cutscenes and from the general town and bandit chatter, is over the top and always toeing the line of tastelessness. Also spicing up the environment is the downright odd cast of characters, which may be familiar to Oddworld veterans but were completely novel to me. A rather inventive plot twist a bit past the halfway point spices things up, right about when I was growing tired of trudging back for the next mission. There is only ever one way forward, with the "choice" of bounties offering a slightly branching trail to the inevitable goal. The plot is actually quite good, which is a plus considering how incredibly railroaded the game happens to be. With the occasional stop at the General Store to pick up some upgrades and ammo, Stranger makes his way from town to town to pay that doctor's bill. Moola is generated by capturing (dead or, preferably, alive) the various bandits and outlaws along the way, with the biggest rewards coming from the bosses. Gameplay is fairly straightforward-Stranger picks up a bounty at the local "Bounty Store" and then heads out through the only open path forward to his next target, rinse and repeat. The game begins with a strong western feel, as Stranger rolls into town to help the local fowlish townsfolk with their outlaw problems. Stranger is a gruff-talking bounty hunter, trying to scratch together enough moola for a mysterious "operation". What I found was a game slightly out of place both as a shooter and as a platformer, but full of enough quirky, crass charm to be quite endearing. So when the powered-up remake of the old Xbox title dropped onto my PS3, I really had no idea what to expect. All I knew about the titles was that they were a rather well-received bunch of games with decidedly weird-looking protagonists. To check out the game, visit PlayStation Store & Xbox Store.I never managed to play any of the Oddworld titles when they first came out, so I approached Oddworld: Stranger's Wrath HD with almost no expectations in mind. Mindfully balancing compelling storylines with propulsive gameplay, Stranger’s Wrath is an examination of timely philosophical themes such as the displacement of indigenous people, the privatization of natural resources, and the rising cost of health care without sacrificing fun.įor more Oddworld goodness, please see our website at and follow us on Twitter, Facebook, Instagra m, Twitch, YouTube, TikTok, an d Discord. The storytellers at Oddworld Inhabitants continue to fashion cinematic experiences within the Oddworld universe as analogous to that of our own world. In addition to exciting gameplay, Oddworld games also make you think. This souped-up HD version of the classic combines 12 hours of story time, plus 5+ additional hours of side missions with dramatically improved audio, improved shadow maps, and full 4K graphics at 60 fps. It is native to PS4 and Xbox One and playable on PS5 and Xbox Series X/S. Either way, it is up to you how you want to collect the bounty because Stranger needs all the moolah he can earn, it may prove vital to his very existence. Help Stranger track down fugitives for bounty by strategizing your approach and taking down the scoundrels and outlaws, either by bringing them in alive or giving them a one-way ticket to the pearly gates using “live” critter ammo. What makes Stranger’s Wrath HD a unique game, even 17 years later, is its innovative blend of shooter, platformer, and puzzler with a hybrid viewpoint that allows the player to switch between 1st person action with 3rd person exploration.Ī sci-fi spin on the classic Western motif made popular by people like Sergio Leone and Clint Eastwood, you play as Stranger, a swaggering bounty hunter with a haunting secret on a Homeresque odyssey across the wastelands of Western Mudos. The classic award-winning action-adventure game Oddworld: Stranger’s Wrath HD, developed by Square One, is now available on PlayStation and Xbox platforms for $19.99.
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